UI/UX Design FAQ
What deliverables do I receive from a UI/UX engagement?
Depending on the scope, deliverables include: user personas and journey maps, low-fidelity wireframes, a fully interactive high-fidelity Figma prototype, a design system with reusable components, and developer-ready specs with spacing, typography, and interaction notes. For larger projects we also produce usability test reports and accessibility audit results. Every asset is handed over in a structured Figma file you own outright.
How long does the design process take?
A typical end-to-end UX process — from research through to a developer-ready prototype — takes 4–8 weeks for a focused product. Research-heavy projects that include user interviews, usability testing, and multiple iteration rounds can run 10–14 weeks. We compress timelines for clients working to a hard launch date by running research and initial wireframing in parallel where dependencies allow.
Do you conduct user research or just design screens?
Research is baked into our process, not sold as a premium add-on. Every project starts with a discovery phase that includes stakeholder interviews and a review of any existing analytics or user feedback. For new products we conduct moderated user interviews to validate assumptions before a single pixel is designed. For redesigns we run usability tests on the existing experience to identify the highest-priority pain points first.
What design tools do you work in?
Figma is our primary design and prototyping tool because it supports real-time collaboration, developer handoff, and component libraries effectively. We use FigJam for workshops and journey mapping sessions. If you have an existing design system in Sketch or Adobe XD we can work within it, though we will typically recommend migrating to Figma for easier team collaboration.
How does your design hand off to development?
We use Figma's Dev Mode to produce annotated specs that developers can read without chasing designers for measurements. Component states, hover interactions, responsive breakpoints, and motion specs are all documented in the file. When we are also building the product, our design and engineering teams run in parallel sprints, with designers staying one sprint ahead to answer questions and review implementation fidelity.
